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NPC Generator

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Advanced [show]


Gomory Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Unemployed. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. His childhood dream was to be a Healer, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Gomory Langdon, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with tan highlights, and long red pants that bunch up around his shoes. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is cut short. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a barber and was forced into it by his family

Flaws: Shy, Fearful. Bonds: Military, Adventurer, Family. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Bertram Blakely, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 5000 sp. 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Gilbert Trollope, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a blue suit. He wears his chestnut hair up. His eyes are hazel and catlike.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Server, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Philantrophist. Bonds: Poor, Adventurer, Military. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Trollope, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 7 (-2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (900 gp). 2 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion.

Flaws: Insomniac, Insane, Racist. Bonds: Attractive. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Wakefield, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a hunchback. His tied-back hair is black. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Drogo Hadlee, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 11000 sp. Chrysoprase (60 gp). Tiger eye turquoise (14 gp). Chalcedony (60 gp).


Social Check DCs

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