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Advanced [show]


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear tan pants and tee shirts. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Gerald Hartford, Male Human Adept 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo York, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Odo was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Odo York, Male Human Bard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp. Rhodochrosite (4 gp). Red spinel (120 gp). Coral (120 gp). Alexandrite (500 gp).


Social Check DCs


Hubert Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a grey suit, red shirt, and blue tie. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist. Flaws: Selfish, Mundane. Bonds: Military, Guardian. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Hubert Dudley, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)6 (-2) 13 (+1)16 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lewis Darlington, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is typically in his Dyer uniform. His whole body is exceptionally muscular. His auburn hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Dyer, Lewis learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Flaws: Antagonistic, Secretive. Bonds: Job, Immigrant, Attractive. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Darlington, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His white hair has been sun bleached extensively. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Gerard Heiser, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp.


Social Check DCs

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