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Advanced [show]


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears tattered old clothes. He has a very tight haircut. His eyes are likewise green.

Personality: Eccentric and domineering, Gerald will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Gerald Quinton, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)3 (-4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Raymond Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes peer out from beneath his Stetson blue hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Raymond took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease, Greedy. Bonds: Adventurer. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Raymond Berkeley, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He wears a feathered hat to cover his moderate length silver hair. He has gleaming, smiling brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish, Fearful. Bonds: Poor, Immigrant, Military. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Lewis Melancon, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 10 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Deep green spinel (140 gp). Tourmaline (140 gp).


Social Check DCs


Ernest Preston, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears professional attire. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: Ernest was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Ernest Preston, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 18 (+4)8 (-1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp.


Social Check DCs


Rolf Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his blonde hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Whitby, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 18 (+4)11 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp.


Social Check DCs

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