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Advanced [show]


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Military, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Percival Quinton, Male Human Druid 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. With bright white hair and a scraggly beard. His eyes are violet and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Marley, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)8 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He has achieved small success as a Server.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Attractive, Slave, Job. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Cory Harlow, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: He got into the Interpreter business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Interpreter job and began his own company from there.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to be a sailor again

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Gilbert Bentley, Male Human Druid 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: White opal (700 gp). Golden yellow topaz (1000 gp). Lapis lazuli (15 gp).


Social Check DCs


Tim Wallace, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He wears his white hair down. He has a tattooed face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, Enemies, Family, In love. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Tim Wallace, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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