Hunter Rutherford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man is wearing a long, green cloak. His red hair and beard is wavy and long. His green eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Doctor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Depressed, Hedonist. Bonds: Job. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Diggory Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a black and red robe with the hood down. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Artistic, Gifted. Flaws: Insane, Racist. Bonds: Family. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Shane Richie, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His whole body is exceptionally muscular. His hair is golden, silky, and of moderate length. He has brown eyes and a tan hat with a yellow feather.
Personality: Eccentric and domineering, Shane will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wishes to resurrect an old love.
Ideals: Extrovert. Bonds: Immigrant, Attractive, In love, Adventurer. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Golden yellow topaz (1100 gp).
Odo Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Odo was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear.
Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (12 gp). Lapis lazuli (12 gp). Violet garnet (400 gp). Rose (20 gp). 1 Darkwood Buckler. 1 Breastplate.
Dustin Charlton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, brown cloak. With a patchy white beard and wild white hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the large cave and found the beat up hammer and armor he uses now. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Buckler.
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