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NPC Generator

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Advanced [show]


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair and beard is wavy and long. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the south; and he has passion for adventuring and risk

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Roger Mitchell, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky violet painted plate armor. He is tall, broad shouldered and powerfully built. His silver hair is unkempt and raggedy. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Godfrey Hartford, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Gunter Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He keeps his auburn hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Interpreter, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Enemies, In love, Poor. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Gunter Axton, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp.


Social Check DCs


Everard Southey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His auburn hair is heavily combed to the left. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Everard Southey, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 6000 sp. Zircon (60 gp). Iolite (60 gp). Alexandrite (1200 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Thomas Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to cover his moderate length auburn hair. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: Gifted from a young age, Thomas studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Opinionated, Logical, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Oakley, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Stealth -1
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 10 pp. Obsidian (7 gp). Deep green spinel (130 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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