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NPC Generator

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Advanced [show]


Geoffrey Lester, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a long auburn beard with little hanging trinkets. His eyes are likewise amber. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Geoffrey Lester, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. 1 Darkwood Shield. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Reynard Barney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white painted combat armor at almost all times. His golden hair has been sun bleached extensively. His gray eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Immigrant. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Reynard Barney, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Rolf Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white painted combat armor at almost all times. He wears his white hair up. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and he's looking for his big break

Flaws: Shy. Bonds: Enemies, Rich, Adventurer. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Rolf Warwick, Male Human Sorcerer 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Gracey, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His left hand appears badly burned and disfigured. His white hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Lance was raised in a hard working conservative environment. A gifted student he started as a Cook, but he got bored and became a Body Guard. He struck the Body Guard job and began his own company from there.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Lance Tatum, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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