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NPC Generator

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Advanced [show]


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of luck on his torso, and sports empty pouches on his belt. His white hair is thinning but still full. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. Bertram was born on a far western island where he grew up under the tutelage of his mother, an expert Beggar. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Bertram Kirby, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely yellow suit with blue socks and a vest with buckled shoes. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He is content; and to find somewhere to settle down

Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Nature. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Conrad Shelby, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)7 (-2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Cory Mitchell, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Ashley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a flail on his belt. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Ashley, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Job, Family. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Colby, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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