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Advanced [show]


John Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and to be a marshal again

Ideals: Justice, Impeccable. Bonds: Slave, Family, Job. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

John Acton, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raymond was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mason soon after.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Mason

Voice: Stutters

Attributes [hide]

Raymond Kent, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp.


Social Check DCs


Richard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting red shirt and pants. His blonde hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gifted from a young age, Richard studied abroad. In his 16th year, his parents were killed by a giants raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants a kiss

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job, Has a crush. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Wakefield, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 33000 sp.


Social Check DCs


Diggory Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered longbow and tarnished dagger as well. His silver hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Fighting, Optimist. Bonds: Adventurer, Rich. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Diggory Stanton, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Military. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Clerebold Hornsby, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Peridot (30 gp). 1 Minor magic item.


Social Check DCs

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