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NPC Generator

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Advanced [show]


Percival Branson, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his black hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Percival hails from a village terrorized by goblins. In his 17th year, his parents were killed by a goblins raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Fighting, Optimist. Bonds: Attractive, Family, Enemies. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Percival Branson, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)5 (-3) 12 (+1)13 (+1)
Skills Deception +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Good lock. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Roland York, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy brown hair. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Interpreter in town.

History: He was born in a small mountains village. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fortune-teller again; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Optimist. Bonds: Rich, Job, Nature. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Roland York, Male Human Fighter 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. White pearl (120 gp). Carnelian (50 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Mason, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Locksmith.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Arnold Walcott, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Bloodstone (70 gp). Amethyst (50 gp). Chrysoprase (70 gp).


Social Check DCs


Patrick Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy yellow pantaloons and a white scarf. His black hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: To clean up the streets; and to be a guard again

Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Job, Guardian. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Bradford, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 1000 sp. Deep green spinel (80 gp). Rich purple corundum (1500 gp).


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy golden hair. This violet eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Thomas was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Thomas Brandon, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Good lock.


Social Check DCs

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