Trey Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a blue armored body suit, with a simple tan line shooting up and back down. His head has been shaved. He has several tiny sapphire earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Trey Budd, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing yellow shirts, loose pants, and blazers most of the time, he is not a threatening figure. He has a long red beard with little hanging trinkets. His fierce amber eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Bather. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Justice. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Tiger eye turquoise (13 gp). Alexandrite (600 gp). Amber (70 gp). 1 Minor magic item.
Gomory Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries a battered sickle and tarnished dagger as well. His silver hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.
Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Hedonist, Disease. Bonds: Religious. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp.
Ernest Graeme, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. His eyes are violet and beady.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 cp.
Hugh Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.
History: Hugh hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Ideals: Opinionated, Pacifist. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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