Anselm Dumph, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His broad hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Tourmaline (50 gp). Golden pearl (50 gp).
Shane Branson, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and to get a good night's sleep
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Slave. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Orc, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Red spinel (70 gp). Tiger eye turquoise (8 gp). Chrysoberyl (70 gp). Amethyst (70 gp). 1 Minor magic item.
Theobald Wesley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears baggy brown pantaloons and a green scarf. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Theobald was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Optimist, Athletic. Bonds: Adventurer, Family, Poor. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Manfred Haley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a pastel suit, tan shirt, and black tie. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are amber.
Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Manfred studied abroad. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends
Ideals: Philantrophist, Gifted, Impeccable. Bonds: Attractive, Adventurer. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
Possessions: 1 Bullseye lantern. 1 Superior lock.
Randal Stanton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Disciplined, Fighting, Logical. Bonds: Attractive, Rich, Enemies. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
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