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NPC Generator

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Advanced [show]


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy violet suit. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Roger was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out

Bonds: Attractive, Slave, Rich, Guardian, Job, Family. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Roger Barlow, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time, and is pretty ugly. He keeps his white hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dean's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Dean Colby, Male Human Cleric 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp.


Social Check DCs


Rolf Livingstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Justice. Bonds: Rich, Attractive, Military. Occupation: Miller

Voice: French accent

Attributes [hide]

Rolf Livingstone, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Gold and topaz bottle stopper cork (1000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Patrick Huckabee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Patrick Huckabee, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Blue quartz (12 gp). Coral (130 gp). 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Trey Gresham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with wide-brimmed hat. His hair is golden and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Philantrophist. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Raspy

Attributes [hide]

Trey Gresham, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 1 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 34000 sp.


Social Check DCs

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