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NPC Generator

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Advanced [show]


Charles Fidget, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west his family was never financially stable. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Slave. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Charles Fidget, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Lapis lazuli (6 gp). Deep blue spinel (1100 gp). Sardonyx (80 gp). Deep green spinel (130 gp).


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the west. Cursed with a spirit at a very young age, Adam has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and to find somewhere to settle down

Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Quinton, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Athletics -1, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Drogo Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to be a architect again

Flaws: Disease, Insane. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Drogo Emsworth, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Odo Atherton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair has been sun bleached extensively. He has gleaming, smiling gray eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Athletic. Bonds: Enemies, Religious, Nature, Adventurer, Family. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Atherton, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Black star sapphire (800 gp).


Social Check DCs


William Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy blonde hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Job. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

William Haley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 6000 sp.


Social Check DCs

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