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NPC Generator

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Advanced [show]


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dark leathers with embroidery. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Fortune-teller, who enjoyed hunting, Gerald was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Gerald Clayton, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp.


Social Check DCs


Henry Everleigh, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears dark leathers with embroidery. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Henry Everleigh, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a long white beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Opinionated. Bonds: Attractive, Family, Mentor. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Gerald Abram, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Rowley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Religious. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Geoffrey Rowley, Male Human Warlock 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Mortician business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Job, Nature, Debt. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Roscoe, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Sard (30 gp). Onyx (30 gp). Red garnet (160 gp).


Social Check DCs

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