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NPC Generator

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Advanced [show]


Solomon Marlowe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown cloak and cross-gartered tan stockings. His red hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker, Opinionated. Bonds: Adventurer, Slave, Enemies. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Solomon Marlowe, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp. Aquamarine (300 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Alston, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He is portly but not overly obese. His red hair is braided into rings. His hazel unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Poor. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Drogo Alston, Male Human Aristocrat 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1000 gp. Tiger eye turquoise (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Anselm Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. He wears a deerstalker hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Healer, but he got bored and became a Animal Trainer. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Anselm Upton, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 6 (-2)16 (+3)
Skills Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dustin Clifford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan costume with the symbols of strength on his torso. He has red hair. He has gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: Dustin was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Persistence. Flaws: Racist, Mundane. Bonds: Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Clifford, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Black pearl (700 gp). Zircon (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with small hat. His long silver hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Immigrant, Nature, Adventurer. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Rolf Heiser, Male Human Warrior 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 220 pp. Eye agate (15 gp). Violet garnet (700 gp). Black pearl (700 gp). Deep green spinel (130 gp). Tourmaline (130 gp). Fire opal (1300 gp).


Social Check DCs

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