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NPC Generator

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Advanced [show]


Ralf Royal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. His white hair is knotted and matted. His eyes are likewise amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Slave. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Royal, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (800 gp).


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean blue cloak covering his clean studded leather. His blonde hair is long and unkept. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of brigands once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying sister.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Bertram Shipley, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (400 gp).


Social Check DCs


William Bradley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Shoemaker profession.

History: He was born into a rich family. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Mercenary job and began his own company from there.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and to be a shoemaker again

Bonds: Attractive, Job, Rich, Nature, Family. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

William Bradley, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rolf Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has worked as a Baker like his father before him.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Rolf Ogden, Male Human Warlock 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 110 pp. Citrine (40 gp). Azurite (10 gp). Chalcedony (40 gp). Alexandrite (1100 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a crush on the local Sailor; and money/treasure

Ideals: Joker. Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Has a crush. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Bertram Wellington, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 7 (-2)15 (+2)
Skills Acrobatics +3, Perception +0
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Moss agate (12 gp). Sard (30 gp).


Social Check DCs

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