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NPC Generator

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Advanced [show]


Bertram Brixton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean brown cloak covering his clean studded leather, he is not a threatening figure. He keeps his blonde hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Job, Debt. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Bertram Brixton, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Theodoric Acton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown small hat and brown clothes. His black hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: To unite with his sister; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Nature, Immigrant, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Acton, Male Human Fighter 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Spalding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a white costume with the symbols of magic on his torso. His left leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Job, Religious, Immigrant. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

William Spalding, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)17 (+3) 11 (+0)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Chrysoprase (60 gp). Chrysoberyl (140 gp). Obsidian (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Elton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. Beneath his clothing is a huge mess of scar tissue. He sports a long brown beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born on a small isolated farm. His childhood dream was to be a Ruler, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: A deep hatred of dire rats; and he is unsatisfied with his job

Ideals: Opinionated. Bonds: Slave, Enemies, Nature, Job. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Gilbert Elton, Male Human Commoner 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)18 (+4) 13 (+1)12 (+1)
Skills Nature +8, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1000 gp. White opal (1500 gp). Smoky quartz (20 gp). Moss agate (12 gp). Zircon (20 gp). Black opal (1500 gp). Black pearl (1000 gp).


Social Check DCs


Robert Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has no hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful wizard made him what he is. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Robert Northcott, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 3000 sp.


Social Check DCs

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