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NPC Generator

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Advanced [show]


Solomon Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy black suit. He has wavy blonde hair. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his brother to traveling adventurers

Ideals: Joker. Bonds: Attractive, Military, Rich, Family, Religious. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Lindsay, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. Gold dragon comb with red garnet eye (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Theodoric Westcott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He usually wears his tan robe and has his falchion always slung over his shoulder, marred by beers. His red hair has been sun bleached extensively. He has hazel eyes and a tan hat with a green feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Carter; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Theodoric Westcott, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp.


Social Check DCs


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. He sports a flattop hair cut. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Marshal in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Marshal.

Motivation: Regain custody of his daughter; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Dean Merton, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 11000 cp. Tiger eye turquoise (8 gp). Rock crystal (70 gp).


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears brown cloth garments or leather armor. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and to be a shoemaker again

Ideals: Gifted. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Wymar Marlee, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jasper (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown clothing when he does not wear armor. His golden hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Blacksmith and found it very stressful. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Pacifist, Justice. Bonds: Immigrant, Rich, Job, Debt. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Roger Barlow, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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