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NPC Generator

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Advanced [show]


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by beers. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich northern family. He worked as a nervous Banker and found it very stressful. He has drifted from career to career and currently works as a Banker.

Motivation: To be a Performer again.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Thomas Hackney, Male Human Barbarian 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Tim Eastoft, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. He wears a colorful flower in his auburn hair. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered writing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Eastoft, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 0 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)13 (+1) 9 (-1)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 7000 sp. Violet garnet (1400 gp). 4 Acid flasks. 2 Holy water. 2 Holy water. 1 Smokesticks.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast island. While studying, he fell in love. They married and had a daughter. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Cynical, Depressed. Bonds: Military, Nature, In love. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Thomas Kendal, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 15 (+2)7 (-2)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 70 pp. Azurite (9 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Arnold Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Arnold Richie, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a sickle. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Opinionated. Bonds: Adventurer, Attractive, Poor, Immigrant. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Anselm Wellington, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. Red spinel (80 gp).


Social Check DCs

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