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Advanced [show]


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Peter Eastaughffe, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)15 (+2) 6 (-2)14 (+2)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Woods, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he very much looks the part of a Carpenter. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Mundane. Bonds: Job, Enemies, Family. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Woods, Male Human Bard 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2400 gp. Azurite (8 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his flail ready. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Adventurer, Job. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Randal Whitby, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Roger Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Body Guard. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: To be a Ploughman again; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Roger Redfield, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Merchant uniform. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Merchant like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Selfish, Antagonistic. Bonds: Job. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Godfrey Tattersall, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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