William Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his white robe and has his scythe always slung over his shoulder. His hair is red and curly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Terse, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Roland Snape, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. His hair is short and white. He has a dull look in his gray eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Herbalist, Roland learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Impeccable, Athletic. Flaws: Racist, Hedonist. Bonds: Job. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Reed, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Adelard hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the large cave and found the beat up spear and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
Possessions: 27000 sp.
Conrad Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a violet tunic with green highlights, and long red pants that bunch up around his shoes. He has wavy black hair. His hazel eyes peer out from beneath his Stetson violet hat.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Miles Windsor, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Performer. His silver hair is styled in orderly dreadlocks. His half smiles and violet eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Performer.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist, Joker. Bonds: Job, Attractive, Rich. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 3 Tanglefoot bags. 3 Antitoxin. 1 Holy water. 3 Tanglefoot bags.
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