Hunter Clapham, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports white clothing, slightly heavier than average wear. His hair is red and curly. He has gleaming, smiling hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Miller in town.
History: Hunter was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: PTSD. Bonds: Guardian, Job, Family. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Ranged Weapon.
Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a longbow on his belt. He is muscular with a powerful set of arms. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Banker in town.
History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Body Guard again; and he wants to meet his childhood hero
Ideals: Fighting, Logical. Bonds: Guardian, Job, Adventurer. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Gilbert Sharps, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He wears his white hair up in a very large beehive style do. His eyes are a pleasant hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Family, Job. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp.
Charles Lincoln, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright pastel suits and hats. He wears his silver hair up. His eyes are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: Charles was born with his father's beautiful face. He has had some formal poetry training, and achieved minor success. He became a Sellsword soon after.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Bertram Thornton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a blue suit. He wears a colorful flower in his golden hair. His eyes are brown and catlike.
Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Mortician, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 500 gp.
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