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NPC Generator

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Advanced [show]


Kyle Huckabee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Animal Trainer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He inherited the family business which he has now maintained for 13 years.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Huckabee, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +0, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Odo Everleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His Stetson hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Odo Everleigh, Male Human Warrior 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)8 (-1) 6 (-2)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally well dressed albeit a few years behind the times. His moppish brown hair is in a traditional bowl cut. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Bonds: Attractive, Slave, Rich. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Charles Graeme, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)5 (-3) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Westcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length black hair. He has brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Unemployed and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he is greedy

Ideals: Joker. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Theodoric Westcott, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Anselm Haley, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs

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