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NPC Generator

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Theobald England, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is black and curly. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Brewer business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane. Bonds: Rich, Adventurer, Job, Religious. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Theobald England, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)14 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with music.

History: When he was but 8 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

John Mitchell, Male Human Monk 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Hunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His brown hair is styled in orderly dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fletcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's looking for his big break

Flaws: Addict, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Hunter Thackeray, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart from person to person.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with poetry.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Religious, Rich. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Peter Davenport, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Mayor.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Disease. Bonds: Job, Military. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Patrick Shirley, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs

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