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Advanced [show]


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Religious, Adventurer, Has a crush. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Anselm Eastoft, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roger Ansley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Ansley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 6 (-2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Godfrey was born on a far northern desert where he grew up under the tutelage of his mother, an expert Ruler. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Disciplined. Flaws: Hedonist. Bonds: Slave, Immigrant, Enemies. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Godfrey Marston, Male Human Warlock 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 5 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Star rose quartz (80 gp). Azurite (12 gp). Peridot (80 gp). Sardonyx (80 gp). Alexandrite (800 gp).


Social Check DCs


Alexandre Cromwell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green pants and tee shirts, and is pretty ugly. He wears a broad hat to hide his balding. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Enemies, Family. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Cromwell, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Rylan, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Greedy. Bonds: Adventurer, Attractive, Poor. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Rylan, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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