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Advanced [show]


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Bonds: Poor, Mentor, Religious, Adventurer. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Tim Breeden, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 sp. 1 Smokesticks. 1 Everburning torch. 7 Acid flasks.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears silk and lounges about seductively. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Persistence, Pacifist, Gifted. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Gerald Wentworth, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Aldous Acton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Masseuse does. He has no hair. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Aldous Acton, Male Human Warlock 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp.


Social Check DCs


Richard Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a pixie cut. His brown unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist, Logical. Flaws: Disease. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Richard Tattersall, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Sardonyx (60 gp).


Social Check DCs


Jocelyn Elton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and he perpetually has his axe ready. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Miller, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Jocelyn Elton, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Jade (60 gp). 1 Minor magic item.


Social Check DCs

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