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NPC Generator

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Advanced [show]


Raymond York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt with thin red vertical stripes and pastel pants. His hair is always cut to a buzz. He has brown eyes.

Personality: Calm and collected, he is a well trained Glassblower. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: To be a Bather again; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Raymond York, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Bing, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His hair is short and auburn. His gray eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Immigrant, Job. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Guy Bing, Male Human Bard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills History +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Richie, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His auburn hair is heavily combed to the right. His eyes are amber and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Human people; and to clean up the streets

Ideals: Fighting, Joker. Flaws: Antagonistic, PTSD, Racist. Bonds: Guardian. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Rolf Richie, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). With bright black hair and a scraggly beard. This green eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Engraver.

Motivation: His religion dominates his actions; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Nature, Job, Religious. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Anderton, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)19 (+4)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His head has been shaved. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Miller, Patrick learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Job. Occupation: Miller

Voice: Stutters

Attributes [hide]

Patrick Barclay, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 18 (+4)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.


Social Check DCs

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