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NPC Generator

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Advanced [show]


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Religious. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Tim Quinton, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Violet garnet (1600 gp). Star rose quartz (60 gp).


Social Check DCs


John Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears many layers of old clothing at all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

John Thorpe, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. Azurite (9 gp). Bloodstone (70 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He was born at the edge of vast forest. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Rich, Adventurer. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Merton, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theodoric Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Mercenary. He is an epitome of beauty. His white hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: Theodoric was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Servant; and he's in love

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Theodoric Bradly, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alex Kelsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His white hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Locksmith and found it very stressful. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Insomniac, Fearful. Bonds: Rich, Mentor, Job. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Kelsey, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs

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