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NPC Generator

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Advanced [show]


Adam Hornsby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears dark leathers with embroidery. His brown hair is lengthy. His eyes are a pleasant amber.

Personality: Adam wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Baker, but he got bored and became a Knight. He struck the Knight job and began his own company from there.

Motivation: He would like to get married and retire.

Ideals: Disciplined. Bonds: Has a crush, Immigrant, Job. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Adam Hornsby, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Godfrey Graham, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes. His hair is blonde and very short. His amber eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better world.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Disciplined, Justice, Logical. Flaws: Ugly. Bonds: Adventurer, Guardian. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Holton, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Raymond Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Raymond Halsey, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Violet garnet (1100 gp). Black pearl (1100 gp). Malachite (7 gp). Onyx (50 gp).


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Mitchell, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 600 sp.


Social Check DCs

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