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NPC Generator

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Advanced [show]


Arnold Kendall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Doctor uniform. He wears a deerstalker hat to cover his moderate length brown hair. His brown unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Doctor business at a young age. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Kendall, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in a clean white cloak covering his clean studded leather. He has golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Ideals: Logical. Flaws: Racist, Depressed. Bonds: Mentor, Adventurer. Occupation: Servant

Voice: Stutters

Attributes [hide]

Frederick Eastoft, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Roland Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tan leather gloves, a tan jacket, and tight pants. He has done his best to style his chestnut hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Roland Harper, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy white pantaloons and a pastel scarf. His black hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes peer out from beneath his top white hat.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his mother. Bernard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Carter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Philantrophist, Persistence, Optimist. Bonds: Immigrant. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Bernard Bradly, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).


Social Check DCs


Bernard Chatham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair and beard is wavy and long. His green eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. A gifted student he started as a Actor, but he got bored and became a Marshal. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Disciplined. Bonds: Adventurer, Rich, Nature, Job. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Bernard Chatham, Male Human Rogue 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 6
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged -1 / 2d8-4, Grapple +0

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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