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NPC Generator

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Advanced [show]


Roland Coombs, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean black cloak covering his clean studded leather. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Marshal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Marshal.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Extrovert, Optimist. Bonds: Job, Military, Adventurer. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Roland Coombs, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10 pp.


Social Check DCs


Simon Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Philantrophist, Gifted. Bonds: Nature. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Simon Stanley, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Gerard Brixton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy chestnut hair. His green eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gerard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Architect.

Motivation: Many orcs want him driven away; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Family, Job, Adventurer, Enemies. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Gerard Brixton, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Aquamarine (200 gp). Alexandrite (200 gp). Aquamarine (200 gp). Golden pearl (150 gp).


Social Check DCs


Guy Payton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He was born in the west. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Ideals: Persistence. Bonds: Immigrant, Attractive, Guardian. Occupation: Baker

Voice: German accent

Attributes [hide]

Guy Payton, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 6 (-2)18 (+4)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black, silky, and of moderate length. His eyes are a pleasant violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: John was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Sailor for hire.

Motivation: To pay off his debts; and sabotage a competitor

Flaws: Depressed. Bonds: Attractive, Enemies, Job, Debt. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

John Appleton, Male Human Fighter 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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