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Advanced [show]


Chad Harper, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Ugly, Selfish, Mundane. Bonds: Family, Nature. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Harper, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)6 (-2) 14 (+2)7 (-2)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 14000 sp. Rose (40 gp). 1 Minor magic item.


Social Check DCs


Alexandre Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Alexandre Lindsay, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His brown hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Secretive. Bonds: Attractive, Guardian, Nature, Rich, Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Adelard Badger, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. He keeps his chestnut hair in a flapper bob. His eyes are brown and catlike.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed, Disease. Bonds: Military. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

John Gladstone, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 7000 sp. Chalcedony (80 gp). Jade (110 gp). Amethyst (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Haley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Rich, In love. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Trey Haley, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 5 (-3)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp. Amethyst (100 gp).


Social Check DCs

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