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NPC Generator

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Advanced [show]


Gilbert Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Beggar. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Gilbert Lindsay, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)17 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is long and unkept. His fierce brown eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Impeccable, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Myerscough, Male Human Expert 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Axton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white costume with the symbols of magic on his torso, and is pretty ugly. His white hair has been sun bleached extensively. His eyes are violet and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid.

Flaws: Ugly, Racist. Bonds: Has a crush, Poor, Nature. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Tim Axton, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Justin Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears his silver hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Bather

Voice: German accent

Attributes [hide]

Justin Warwick, Male Human Commoner 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 15 (+2)5 (-3)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Lance Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Lance Sherwood, Male Human Monk 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1

Possessions: 4 Smokesticks. 2 Tanglefoot bags.


Social Check DCs

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