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Advanced [show]


Geoffrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Bowyer profession.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Ploughman.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Geoffrey Lindsay, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 8 (-1)8 (-1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. Blue quartz (14 gp).


Social Check DCs


Gunter Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports green clothing, slightly heavier than average wear. His silver hair is styled in orderly dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Gunter Cromwell, Male Human Bard 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Elven, Auran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp.


Social Check DCs


Heward Tickle, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Heward Tickle, Male Human Wizard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Lindsay, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Military, Mentor. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Lindsay, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)6 (-2) 13 (+1)14 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1 Minor magic item.


Social Check DCs


Richard Colton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His silver hair is heavily combed to the right. His fierce amber eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Mentor. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Richard Colton, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp. Pink pearl (160 gp). Violet garnet (200 gp). Amethyst (160 gp).


Social Check DCs

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