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NPC Generator

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Advanced [show]


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black clothing when he does not wear armor. His blonde hair is smooth and relatively long. He has gray eyes.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Addict, Shy. Bonds: Attractive, Nature, Religious, Job. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Dustin Woods, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Buckler. 1 Breastplate.


Social Check DCs


Alexandre Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His brown hair is greasy and uncared for. His eyes are violet and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious, Adventurer. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Alexandre Cholmondeley, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Golden yellow topaz (900 gp). Deep blue spinel (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears brown painted combat armor at almost all times. He has wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business.

Flaws: Insane, Lazy. Bonds: Job, Military. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Odo Graham, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Heward Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars, and carries axes. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Heward Langdon, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1800 sp. Old masterpiece painting (600 gp).


Social Check DCs


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His black hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a desert tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Selfish, Forgetful. Bonds: Nature. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Roscoe, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)7 (-2) 4 (-3)15 (+2)
Skills History +0, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs

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