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NPC Generator

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William Clayden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair, while still mostly auburn, has prominent grey streaks. His amber unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

William Clayden, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 5 (-3)15 (+2)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is typically in his Dyer uniform. His black hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of goblins once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Attractive, Enemies, Immigrant. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Don Berkeley, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 17 (+3)12 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Auran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 31000 sp.


Social Check DCs


Adelard Brady, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man is wearing a perfectly clean shirt and pair of pants. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: He was born at the edge of vast island. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Philantrophist. Flaws: PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Adelard Brady, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 17 (+3)14 (+2)
Skills Performance +5, Religion +7
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Thomas Adley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His silver hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Thomas never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: In love, Poor. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Thomas Adley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


John Snowdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Jeweler and is in decent physical shape. His blonde hair is greasy and uncared for. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he has a crush on the local apothecary

Flaws: Ugly, Sensitive, Hedonist. Bonds: Immigrant, Enemies, Has a crush. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

John Snowdon, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 90 pp.


Social Check DCs

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