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NPC Generator

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Advanced [show]


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears yellow cloth garments or leather armor. His brown hair is styled in orderly dreadlocks. His eyes are blue and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Dean Eastoft, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lance Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his blonde hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Lance Clapham, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)17 (+3) 7 (-2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 8
Languages Common, Aquan, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Eyepatch with mock eye of sapphire and moonstone (1100 gp). Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


John Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, John took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many gnolls want him driven away; and to settle down with his crush

Ideals: Persistence, Gifted. Flaws: Disease, Secretive. Bonds: Attractive. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

John Everleigh, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp.


Social Check DCs


Diggory Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His blonde hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his absent father.

Bonds: Rich, Family, Has a crush, Religious, Mentor. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Diggory Peyton, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Norman studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Norman Fidget, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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