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NPC Generator

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Advanced [show]


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Gardener in town.

History: Raymond was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Raymond Thorpe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. His golden hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by giants. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Bonds: Attractive, In love, Enemies, Poor. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Cooper, Male Human Barbarian 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 140 pp.


Social Check DCs


Rolf Holton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears dark leathers with embroidery. His hair is long and blonde with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Retire the richest man in the south; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Bonds: Guardian, Military, Adventurer. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Rolf Holton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Peter Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: When he was but 5 years old his parents immigrated from the east. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and wishes to resurrect an old love

Flaws: Addict. Bonds: Family, Immigrant, Slave, In love. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Peter Eastoft, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Cason, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich southern family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Cason, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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