Adam Darby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a flapper bob. His eyes are gray and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and doesn't want to be a knight and was forced into it by his family
Ideals: Passionate. Flaws: Impulsive, Disease. Bonds: Family. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. Malachite (11 gp). Golden pearl (100 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.
Lewis Hornsby, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Slave Trader does. He has a moderate pudge and is not very fit. He has a chestnut handlebar mustache and slicked back chestnut hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: Lewis was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job, Attractive. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Kody Breeden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He has wavy auburn hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and he is wracked by social anxiety
Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Military, Has a crush. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Clerebold Dalton, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. He has styled his black hair well, parting it to the right. His amber eyes are slightly larger than normal.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Carpenter, his mother struggled to pay the bills. He worked as a nervous Banker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern
Ideals: Fighting. Bonds: Attractive, Poor, Job, Family. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 63 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
John Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a grey suit. His white hair is knotted and matted. His blue unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Religious, Adventurer. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 5000 cp.
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