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NPC Generator

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Advanced [show]


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His feathered hat is riddled with cuts and holes. His eyes are a pleasant violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Rich, Military. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Guy Conway, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Roger Payton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and auburn. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated. Flaws: Disease, Greedy. Bonds: Enemies, Rich. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Roger Payton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a grey and yellow handkerchief worn on his left side, and a wedding ring on his left hand. He sports a long auburn beard, and similarly colored long hair. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Doctor. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Job, Poor, Military. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

William Mitchell, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Ralf Blythe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather, and carries glaives. He keeps his long brown hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Seamstress, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Courier. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Ralf Blythe, Male Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Rose (50 gp).


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He typically wears black cloth garments or leather armor, and his gloved hand is found clutching a shortspear. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Barber job and began his own company from there.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Rich. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Hugh Walcott, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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