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NPC Generator

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Advanced [show]


Alex Harrington, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Selfish, Impulsive, Antagonistic. Bonds: Job. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Alex Harrington, Male Human Monk 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Stanford, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Rock crystal (80 gp).


Social Check DCs


Manfred Bradly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple blue robe with green stripes complete with hood. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Bradly, Male Human Sorcerer 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Chatham, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear blue pants and tee shirts, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His eyes are violet and beady.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Gunter Chatham, Male Human Barbarian 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1400 gp. Black pearl (500 gp). Chrysoberyl (90 gp). Emerald (1600 gp). Tourmaline (90 gp). Black star sapphire (1600 gp). Black opal (1600 gp).


Social Check DCs


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel top hat and pastel clothes. His silver hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Mundane, Insane. Bonds: Attractive, Enemies, Rich. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Anselm Cornish, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 10 (+0)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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