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NPC Generator

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Advanced [show]


Richard Kenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter

Ideals: Joker, Optimist, Gifted. Bonds: Family, Slave. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Richard Kenley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Cory Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His silver hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: Cory hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: A deep hatred of drow.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Cory Sheldon, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Heward Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. His red hair is styled in orderly dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Willoughby, Male Human Warrior 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)6 (-2) 11 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp. Rock crystal (40 gp). Rhodochrosite (14 gp). Black opal (1300 gp). Violet garnet (1400 gp).


Social Check DCs


Norman Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Tailor

Voice: French accent

Attributes [hide]

Norman Braxton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is knotted and matted. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Barlow, Male Human Barbarian 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)17 (+3) 6 (-2)10 (+0)
Skills Deception +3
Senses Passive Perception 8
Languages Common, Sylvan, Infernal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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