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NPC Generator

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Advanced [show]


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Cook, Justin learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shepherd again.

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Job. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Kenley, Male Human Warrior 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1600 gp. Gold dragon comb with red garnet eye (500 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Reynard Cotton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Reynard studied abroad. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Justice, Gifted. Bonds: Poor. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Reynard Cotton, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20000 cp. Bloodstone (50 gp).


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic. Flaws: Shy. Bonds: Guardian, Mentor, Nature. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Gerald Kent, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)14 (+2) 17 (+3)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Alexandrite (500 gp). Violet garnet (500 gp). Tourmaline (150 gp).


Social Check DCs


Roger Richie, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt with thin grey vertical stripes and violet pants. His white hair, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Roger Richie, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Alexandrite (500 gp). Moss agate (15 gp). Obsidian (15 gp). Star rose quartz (50 gp).


Social Check DCs


Lewis Jacobs, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a robe, a symbol of death around his neck, and a falchion on his belt. His clothes are grease stained in places. His tied-back hair is silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Lewis Jacobs, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 7 (-2)15 (+2)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp.


Social Check DCs

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