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NPC Generator

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Advanced [show]


Everard Royal, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his auburn hair in a flapper bob. His eyes are a pleasant hazel.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Bellfounder soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Poor, Job, Military, Immigrant. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Everard Royal, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 7 (-2)16 (+3) 13 (+1)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 700 gp. Obsidian (11 gp). Amethyst (40 gp). Iolite (40 gp).


Social Check DCs


Hunter Alby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is generally shirtless and showing off his tattooed chest. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise violet.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Soapmaker mother left him crippled. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Has a crush, Adventurer, Enemies. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Hunter Alby, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and auburn with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He has a crush on the local Shipwright; and wants his loneliness to end

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Debt, Has a crush. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Wymar Clinton, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Adelard Gladstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His brown hair is matted, messy, and big. He has a dull look in his violet eyes.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with music.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered music. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Adelard Gladstone, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He has a long golden beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker, Gifted. Bonds: Rich, Mentor, Nature. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Lance Westcott, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 19 (+4)13 (+1)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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