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Advanced [show]


Richard Byron, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His arcane abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Byron, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3100 sp.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and he perpetually has his shortbow ready. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Gerard Bentham, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. Bloodstone (50 gp).


Social Check DCs


Lance Brixton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a tan cloak and cross-gartered yellow stockings. He wears a feathered hat to cover his moderate length golden hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He is an amazing painter.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted, Justice. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Lance Brixton, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp. Bloodstone (70 gp). Hematite (7 gp).


Social Check DCs


Randal Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. With bright silver hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Randal was born in the north. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To unite with his sister; and a strong sense of loyalty to human people

Ideals: Philantrophist, Persistence. Flaws: Sensitive. Bonds: Attractive, In love. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Randal Westcott, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)6 (-2) 5 (-3)16 (+3)
Skills Animal Handling -1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Thomas Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. His black hair is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Thomas Milton, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Chalcedony (40 gp). Smoky quartz (40 gp). Azurite (11 gp). 1 Minor magic item.


Social Check DCs

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