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NPC Generator

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Advanced [show]


Bertram Hamilton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Ugly. Bonds: Religious, Poor, Job, Adventurer. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Hamilton, Male Human Monk 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 600 gp. Rock crystal (50 gp). Jet (50 gp). Golden yellow topaz (500 gp). Lapis lazuli (7 gp).


Social Check DCs


Diggory Kenley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tattered old clothes. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Diggory Kenley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Anthony Burton, Male Human [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his falchion. He has a penchant for wearing a ring with an oversized jet on his left hand. His silver hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Justice. Flaws: Addict. Bonds: Rich, Military. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Anthony Burton, Male Human Rogue 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)5 (-3) 12 (+1)13 (+1)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear red clothing when he does not wear armor. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and he is wracked by social anxiety

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Gilbert Burton, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His skin is fair and his fingers are delicate and long. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He worked as a nervous Carter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Adventurer, Job. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Godfrey Remington, Male Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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