Theobald York, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of the sun god on his torso. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
Possessions: 20000 cp. 1 Minor magic item.
Tim Stanton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He dresses in green turtlenecks beneath a violet coat with pastel slacks, and his gloved hand is found clutching a shield. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He became a Fortune-teller soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
Adam Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His hair is cut close to his head. He has gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He is untrained/undisciplined, which makes him dangerous.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge
Flaws: Insane. Bonds: Attractive, Family, Enemies, Slave, Debt. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Jocelyn Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a monstrous two handed axe. His long black hair is drawn into a two foot long braid. He has blue eyes and a black hat with a green feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: Jocelyn was born in the east. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Jocelyn began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His religion dominates his actions; and revenge
Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 38 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 5 (-3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 600 gp. Alexandrite (700 gp). Peridot (70 gp). Amber (100 gp). Aquamarine (700 gp).
Hugh Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast island. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Human compassion; and he has passion for adventuring and risk
Ideals: Extrovert, Professionalism. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Silver pearl (100 gp). 1 Minor magic item.
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