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Advanced [show]


Aldous Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He carries with him a set of maces on his belt, each one with a opal on the hilt. His blonde hair is knotted and matted. His eyes are likewise amber.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Entrepeneur, Logical. Bonds: Attractive, Has a crush, Nature. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Aldous Gresham, Male Human Cleric 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)11 (+0) 11 (+0)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1600 gp.


Social Check DCs


Guy Langley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his tan robe and has his rapier always slung over his shoulder. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Bonds: Has a crush, Immigrant, Religious. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Guy Langley, Male Human Adept 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. This amber eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small island village. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Immigrant, Has a crush. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Lance Marston, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a black suit. He has a very tight haircut. His violet eyes peer out from beneath his top black hat.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he wants to meet his childhood hero

Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Patrick Halsey, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Langston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Fighting. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Odo Langston, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Emerald (500 gp). Coral (150 gp). Eye agate (11 gp). Iolite (50 gp).


Social Check DCs

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