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NPC Generator

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Advanced [show]


Hubert Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting green shirt and pants. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the east. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Insomniac, Mundane. Bonds: Rich, Nature. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Marley, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Odo Merton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long chestnut beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Odo Merton, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 3000 sp. Deep blue spinel (300 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Atterton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Rolf was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Philantrophist, Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Rolf Atterton, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Silver holy symbol. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


John Clayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. He wears a colorful flower in his blonde hair. He has gleaming, smiling hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, John studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Emotional. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

John Clayton, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)7 (-2) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp. 1 Healer’s kit. 1 Hourglass.


Social Check DCs


Henry Perry, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, green cloak. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Henry was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Architect. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Justice. Flaws: Depressed. Bonds: Job, Debt. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Perry, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 3 Smokesticks.


Social Check DCs

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